VRM4U
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Packaged build failing to properly load models at runtime
Describe the bug The first screenshot is from the editor, where things work well, code doesnt work once packaged (development or production)
Screenshots, log
[2023.03.24-18.19.58:259][741]LogScript: Warning: Attempted to access missing property 'none'. If this is a packaged/cooked build, are you attempting to use an editor-only property?
MToonAttachActor_C /Game/HallwayCubes/PL_Cubes.PL_Cubes:PersistentLevel.ChildActor_GEN_VARIABLE_MToonAttachActor_C_CAT_2147481814
Function /VRM4U/Util/Actor/MToonAttachActor.MToonAttachActor_C:initAll:2235
[2023.03.24-18.19.58:259][741]LogScript: Warning: Script call stack:
Function /VRM4U/Util/Actor/MToonActor.MToonActor_C:UserConstructionScript
Function /VRM4U/Util/Actor/MToonAttachActor.MToonAttachActor_C:initAll
UnrealEngine Version: UE 5.1.1
Additional context These models are VRM 1.0, VRM 0.0 models work
Thanks for the report. Sorry for the late reply. Please use the latest version, it fixes the loading of VRM1.
Still having this issue
https://cdn.discordapp.com/attachments/1045033597628858438/1101567604373590057/image.png