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IK bones retarget

Open jota2rz opened this issue 2 years ago • 1 comments

What's the best approach to retarget to the UE5 Mannequin IK bones correctly?

What I'm doing:

  • Enabled "Generate IK Bone" during import.
  • Created an IK Retargeter:
    • Set the UE5 "IK_Mannequin" as Source.
    • Set the generated "IK__Mannequin" from import as Target.
  • Set the "A-POSE" from the generated "POSE_retarget" for Target.
  • Created new Chains manually for Chain Mapping the IK bones since it's not created automatically.

Retargeting is not working fine for the IK bones.

Source image

Target image

Chain mapping (Source and target the same) image

jota2rz avatar Feb 17 '23 02:02 jota2rz

Hi. There is no good way to use vrm to retarget ik bones. It would be better to add VirtualBone and handle it independently.

ruyo avatar Mar 03 '23 23:03 ruyo