VRM4U
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IK bones retarget
What's the best approach to retarget to the UE5 Mannequin IK bones correctly?
What I'm doing:
- Enabled "Generate IK Bone" during import.
- Created an IK Retargeter:
-
- Set the UE5 "IK_Mannequin" as Source.
-
- Set the generated "IK_
_Mannequin" from import as Target.
- Set the generated "IK_
- Set the "A-POSE" from the generated "POSE_retarget" for Target.
- Created new Chains manually for Chain Mapping the IK bones since it's not created automatically.
Retargeting is not working fine for the IK bones.
Source
Target
Chain mapping (Source and target the same)
Hi. There is no good way to use vrm to retarget ik bones. It would be better to add VirtualBone and handle it independently.