Shared web workers
Summary
I've tried to implement a SharedWorker with rust here. It mostly works, except the page which first creates the SharedWorker doesn't connect to it.
Steps to reproduce
git clone https://github.com/krzysiek4321/trunk.gitcd trunkgit checkout shared_workerscd examples/webworker-module-sharedworkertrunk serve- Open localhost:8080 in browser.
- Open worker's devtools, for chrome it's
chrome://inspect/#workers, you have to select Shared Workers and click inspect at the "example shared worker". For firefox it'sabout:debugging#/runtime/this-firefox. - There is no log message about new connection
- Open new tab with localhost:8080.
- Now there is a new connection for the new tab. Even some messages are exchanged
- You can refresh the original tab and it will connect properly this time because it's connecting to existing worker instead of creating a new one.
Description
From a webworker example in trunk repo I believe this is related to how worker's wasm is loaded. Experimenting with building the worker as --target=web and --target=no-modules did nothing.
I believe this can be somewhat mitigated by moving worker setup from wasm to plain javascript, but it's not what I want to do.
Alternatively the page which creates the worker initially can create a new connection invoking SharedWorker() constructor.
Looking into html spec for web workers
I suspect something strange is happening between steps 10. and 15. in worker processing model's onComplete:
If script is a classic script, then run the classic script script. Otherwise, it is a module script; run the module script script.
Enable outside port's port message queue.
If is shared is false, enable the port message queue of the worker's implicit port.
If is shared is true, then queue a global task on the DOM manipulation task source given worker global scope to fire an event named connect at worker global scope, using MessageEvent, with the data attribute initialized to the empty string, the ports attribute initialized to a new frozen array containing inside port, and the source attribute initialized to inside port.
Enable the client message queue of the ServiceWorkerContainer object whose associated service worker client is worker global scope's relevant settings object.
Event loop: Run the responsible event loop specified by inside settings until it is destroyed.
This is where I fall short with my expertise on how browser's event loops work. I expected the trunk generated loader-shim
import init from './worker.js';await init();
to finish at step 10, because of await on init(). Then a connect message would be queued onto worker's task queue and later received and handled at step 15.
My question then is what is causing this behavior and is there some way to ask wasm-bindgen to generate slightly different loader code which would finish executing __wbindgen_start() before the connect message gets queued?
Additional Details
I'm using trunk bundler to use a shared worker later is a Yew webapp.
wasm-bindgen generated worker.js, which is loading wasm
let wasm;
const cachedTextDecoder = (typeof TextDecoder !== 'undefined' ? new TextDecoder('utf-8', { ignoreBOM: true, fatal: true }) : { decode: () => { throw Error('TextDecoder not available') } } );
if (typeof TextDecoder !== 'undefined') { cachedTextDecoder.decode(); };
let cachedUint8Memory0 = null;
function getUint8Memory0() {
if (cachedUint8Memory0 === null || cachedUint8Memory0.byteLength === 0) {
cachedUint8Memory0 = new Uint8Array(wasm.memory.buffer);
}
return cachedUint8Memory0;
}
function getStringFromWasm0(ptr, len) {
ptr = ptr >>> 0;
return cachedTextDecoder.decode(getUint8Memory0().subarray(ptr, ptr + len));
}
const heap = new Array(128).fill(undefined);
heap.push(undefined, null, true, false);
let heap_next = heap.length;
function addHeapObject(obj) {
if (heap_next === heap.length) heap.push(heap.length + 1);
const idx = heap_next;
heap_next = heap[idx];
heap[idx] = obj;
return idx;
}
function getObject(idx) { return heap[idx]; }
function debugString(val) {
// primitive types
const type = typeof val;
if (type == 'number' || type == 'boolean' || val == null) {
return `${val}`;
}
if (type == 'string') {
return `"${val}"`;
}
if (type == 'symbol') {
const description = val.description;
if (description == null) {
return 'Symbol';
} else {
return `Symbol(${description})`;
}
}
if (type == 'function') {
const name = val.name;
if (typeof name == 'string' && name.length > 0) {
return `Function(${name})`;
} else {
return 'Function';
}
}
// objects
if (Array.isArray(val)) {
const length = val.length;
let debug = '[';
if (length > 0) {
debug += debugString(val[0]);
}
for(let i = 1; i < length; i++) {
debug += ', ' + debugString(val[i]);
}
debug += ']';
return debug;
}
// Test for built-in
const builtInMatches = /\[object ([^\]]+)\]/.exec(toString.call(val));
let className;
if (builtInMatches.length > 1) {
className = builtInMatches[1];
} else {
// Failed to match the standard '[object ClassName]'
return toString.call(val);
}
if (className == 'Object') {
// we're a user defined class or Object
// JSON.stringify avoids problems with cycles, and is generally much
// easier than looping through ownProperties of `val`.
try {
return 'Object(' + JSON.stringify(val) + ')';
} catch (_) {
return 'Object';
}
}
// errors
if (val instanceof Error) {
return `${val.name}: ${val.message}\n${val.stack}`;
}
// TODO we could test for more things here, like `Set`s and `Map`s.
return className;
}
let WASM_VECTOR_LEN = 0;
const cachedTextEncoder = (typeof TextEncoder !== 'undefined' ? new TextEncoder('utf-8') : { encode: () => { throw Error('TextEncoder not available') } } );
const encodeString = (typeof cachedTextEncoder.encodeInto === 'function'
? function (arg, view) {
return cachedTextEncoder.encodeInto(arg, view);
}
: function (arg, view) {
const buf = cachedTextEncoder.encode(arg);
view.set(buf);
return {
read: arg.length,
written: buf.length
};
});
function passStringToWasm0(arg, malloc, realloc) {
if (realloc === undefined) {
const buf = cachedTextEncoder.encode(arg);
const ptr = malloc(buf.length, 1) >>> 0;
getUint8Memory0().subarray(ptr, ptr + buf.length).set(buf);
WASM_VECTOR_LEN = buf.length;
return ptr;
}
let len = arg.length;
let ptr = malloc(len, 1) >>> 0;
const mem = getUint8Memory0();
let offset = 0;
for (; offset < len; offset++) {
const code = arg.charCodeAt(offset);
if (code > 0x7F) break;
mem[ptr + offset] = code;
}
if (offset !== len) {
if (offset !== 0) {
arg = arg.slice(offset);
}
ptr = realloc(ptr, len, len = offset + arg.length * 3, 1) >>> 0;
const view = getUint8Memory0().subarray(ptr + offset, ptr + len);
const ret = encodeString(arg, view);
offset += ret.written;
}
WASM_VECTOR_LEN = offset;
return ptr;
}
let cachedInt32Memory0 = null;
function getInt32Memory0() {
if (cachedInt32Memory0 === null || cachedInt32Memory0.byteLength === 0) {
cachedInt32Memory0 = new Int32Array(wasm.memory.buffer);
}
return cachedInt32Memory0;
}
function dropObject(idx) {
if (idx < 132) return;
heap[idx] = heap_next;
heap_next = idx;
}
function takeObject(idx) {
const ret = getObject(idx);
dropObject(idx);
return ret;
}
function makeMutClosure(arg0, arg1, dtor, f) {
const state = { a: arg0, b: arg1, cnt: 1, dtor };
const real = (...args) => {
// First up with a closure we increment the internal reference
// count. This ensures that the Rust closure environment won't
// be deallocated while we're invoking it.
state.cnt++;
const a = state.a;
state.a = 0;
try {
return f(a, state.b, ...args);
} finally {
if (--state.cnt === 0) {
wasm.__wbindgen_export_2.get(state.dtor)(a, state.b);
} else {
state.a = a;
}
}
};
real.original = state;
return real;
}
function __wbg_adapter_14(arg0, arg1, arg2) {
wasm._dyn_core__ops__function__FnMut__A____Output___R_as_wasm_bindgen__closure__WasmClosure___describe__invoke__h332998425bad174b(arg0, arg1, addHeapObject(arg2));
}
function isLikeNone(x) {
return x === undefined || x === null;
}
function handleError(f, args) {
try {
return f.apply(this, args);
} catch (e) {
wasm.__wbindgen_exn_store(addHeapObject(e));
}
}
async function __wbg_load(module, imports) {
if (typeof Response === 'function' && module instanceof Response) {
if (typeof WebAssembly.instantiateStreaming === 'function') {
try {
return await WebAssembly.instantiateStreaming(module, imports);
} catch (e) {
if (module.headers.get('Content-Type') != 'application/wasm') {
console.warn("`WebAssembly.instantiateStreaming` failed because your server does not serve wasm with `application/wasm` MIME type. Falling back to `WebAssembly.instantiate` which is slower. Original error:\n", e);
} else {
throw e;
}
}
}
const bytes = await module.arrayBuffer();
return await WebAssembly.instantiate(bytes, imports);
} else {
const instance = await WebAssembly.instantiate(module, imports);
if (instance instanceof WebAssembly.Instance) {
return { instance, module };
} else {
return instance;
}
}
}
function __wbg_get_imports() {
const imports = {};
imports.wbg = {};
imports.wbg.__wbindgen_string_new = function(arg0, arg1) {
const ret = getStringFromWasm0(arg0, arg1);
return addHeapObject(ret);
};
imports.wbg.__wbindgen_object_clone_ref = function(arg0) {
const ret = getObject(arg0);
return addHeapObject(ret);
};
imports.wbg.__wbg_error_f851667af71bcfc6 = function(arg0, arg1) {
let deferred0_0;
let deferred0_1;
try {
deferred0_0 = arg0;
deferred0_1 = arg1;
console.error(getStringFromWasm0(arg0, arg1));
} finally {
wasm.__wbindgen_free(deferred0_0, deferred0_1, 1);
}
};
imports.wbg.__wbg_new_abda76e883ba8a5f = function() {
const ret = new Error();
return addHeapObject(ret);
};
imports.wbg.__wbg_stack_658279fe44541cf6 = function(arg0, arg1) {
const ret = getObject(arg1).stack;
const ptr1 = passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
const len1 = WASM_VECTOR_LEN;
getInt32Memory0()[arg0 / 4 + 1] = len1;
getInt32Memory0()[arg0 / 4 + 0] = ptr1;
};
imports.wbg.__wbg_log_1d3ae0273d8f4f8a = function(arg0) {
console.log(getObject(arg0));
};
imports.wbg.__wbg_log_576ca876af0d4a77 = function(arg0, arg1) {
console.log(getObject(arg0), getObject(arg1));
};
imports.wbg.__wbg_target_f171e89c61e2bccf = function(arg0) {
const ret = getObject(arg0).target;
return isLikeNone(ret) ? 0 : addHeapObject(ret);
};
imports.wbg.__wbg_addEventListener_5651108fc3ffeb6e = function() { return handleError(function (arg0, arg1, arg2, arg3) {
getObject(arg0).addEventListener(getStringFromWasm0(arg1, arg2), getObject(arg3));
}, arguments) };
imports.wbg.__wbg_ports_b5c3aa03b7da9080 = function(arg0) {
const ret = getObject(arg0).ports;
return addHeapObject(ret);
};
imports.wbg.__wbg_instanceof_MessagePort_6be99ed1918edcbc = function(arg0) {
let result;
try {
result = getObject(arg0) instanceof MessagePort;
} catch (_) {
result = false;
}
const ret = result;
return ret;
};
imports.wbg.__wbg_postMessage_0c659be53ba68fd2 = function() { return handleError(function (arg0, arg1) {
getObject(arg0).postMessage(getObject(arg1));
}, arguments) };
imports.wbg.__wbg_start_7090d798fb15dbdb = function(arg0) {
getObject(arg0).start();
};
imports.wbg.__wbg_setonconnect_a05a167af678b419 = function(arg0, arg1) {
getObject(arg0).onconnect = getObject(arg1);
};
imports.wbg.__wbg_get_44be0491f933a435 = function(arg0, arg1) {
const ret = getObject(arg0)[arg1 >>> 0];
return addHeapObject(ret);
};
imports.wbg.__wbg_newnoargs_581967eacc0e2604 = function(arg0, arg1) {
const ret = new Function(getStringFromWasm0(arg0, arg1));
return addHeapObject(ret);
};
imports.wbg.__wbg_call_cb65541d95d71282 = function() { return handleError(function (arg0, arg1) {
const ret = getObject(arg0).call(getObject(arg1));
return addHeapObject(ret);
}, arguments) };
imports.wbg.__wbg_globalThis_1d39714405582d3c = function() { return handleError(function () {
const ret = globalThis.globalThis;
return addHeapObject(ret);
}, arguments) };
imports.wbg.__wbg_self_1ff1d729e9aae938 = function() { return handleError(function () {
const ret = self.self;
return addHeapObject(ret);
}, arguments) };
imports.wbg.__wbg_window_5f4faef6c12b79ec = function() { return handleError(function () {
const ret = window.window;
return addHeapObject(ret);
}, arguments) };
imports.wbg.__wbg_global_651f05c6a0944d1c = function() { return handleError(function () {
const ret = global.global;
return addHeapObject(ret);
}, arguments) };
imports.wbg.__wbindgen_is_undefined = function(arg0) {
const ret = getObject(arg0) === undefined;
return ret;
};
imports.wbg.__wbindgen_debug_string = function(arg0, arg1) {
const ret = debugString(getObject(arg1));
const ptr1 = passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
const len1 = WASM_VECTOR_LEN;
getInt32Memory0()[arg0 / 4 + 1] = len1;
getInt32Memory0()[arg0 / 4 + 0] = ptr1;
};
imports.wbg.__wbindgen_object_drop_ref = function(arg0) {
takeObject(arg0);
};
imports.wbg.__wbindgen_throw = function(arg0, arg1) {
throw new Error(getStringFromWasm0(arg0, arg1));
};
imports.wbg.__wbindgen_closure_wrapper39 = function(arg0, arg1, arg2) {
const ret = makeMutClosure(arg0, arg1, 9, __wbg_adapter_14);
return addHeapObject(ret);
};
return imports;
}
function __wbg_init_memory(imports, maybe_memory) {
}
function __wbg_finalize_init(instance, module) {
wasm = instance.exports;
__wbg_init.__wbindgen_wasm_module = module;
cachedInt32Memory0 = null;
cachedUint8Memory0 = null;
wasm.__wbindgen_start();
return wasm;
}
function initSync(module) {
if (wasm !== undefined) return wasm;
const imports = __wbg_get_imports();
__wbg_init_memory(imports);
if (!(module instanceof WebAssembly.Module)) {
module = new WebAssembly.Module(module);
}
const instance = new WebAssembly.Instance(module, imports);
return __wbg_finalize_init(instance, module);
}
async function __wbg_init(input) {
if (wasm !== undefined) return wasm;
if (typeof input === 'undefined') {
input = new URL('worker_bg.wasm', import.meta.url);
}
const imports = __wbg_get_imports();
if (typeof input === 'string' || (typeof Request === 'function' && input instanceof Request) || (typeof URL === 'function' && input instanceof URL)) {
input = fetch(input);
}
__wbg_init_memory(imports);
const { instance, module } = await __wbg_load(await input, imports);
return __wbg_finalize_init(instance, module);
}
export { initSync }
export default __wbg_init;
@krzysiek4321 Were you able to get SharedWorker to work with wasm-bindgen?
In a hacky way. I'd recommend you to write your shared worker in javascript. If you need to use some wasm, write and export some functions from wasm and call them in javascript. Otherwise wait until wasm-bindgen and browser guys can reach an agreement how to resolve the issue.
Thank you for the response!
I've tried patching the wasm-bindgen output to change the initialization, however I'm not able to get setTimeout callbacks to work with wasm-bindgen code inside the SharedWorker. Were you able to get around this and get tasks to work inside wasm-bindgen code - and would it be possible to share some of your hack? @krzysiek4321