winit
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Display Does Not Close After Drop, Windows
I'm trying to call a rust window in a subfunction and have it close when then function finishes. However, the window is not closing.

I've scoped this error to it's own repo.
I have found a work around by calling an explicit call to the winapi::um::winuser::DestroyWindow, however it seems like this should be being handled by the underlying calls to window drop.
I had tried chasing this down in with glium on this thread, and they pointed me here
This seems like it should belong to winit.
Are you able to reproduce this only with winit?