x86_64
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32bit version
Hi guys, first of all thanks for the great work,
I'm maintaining a 32bit (aka i386
, aka IA-32
, aka protected mode
) fork of this library my own purposes. It just hit me that everything I've rewritten could be included inside of this crate with conditional compilation ala #[cfg(target_arch="x86-64"]
. The main differences obviously concern address sizes, but also page table topology isn't the same in 32bit, and some quirks here and there, nothing huge really.
Your crate is named x86-64 so it's not obvious that these changes would be welcome... should i start writing a draft and make a pull request or should i maintain my own crate on the side?
ps: my version was forked at v0.2.0-alpha-009
so there's not much to catch up with
We were considered breaking up this crate into an osdev
crate and conditionally re-exporting osdev_x86_64
, and so on. It didn't happen, but if you'd be willing to get that started, I'm all for it.
I'm against conditional compilation in the x86_64
crate because it should be possible to create x86_64 structures on other archtectures too. For example, consider a bootloader that runs in 32-bit mode and wants to do the jump to long mode. With conditional compilation this crate would be useless in that situation because it would only be able to create 32-bit page tables.
As a side note, this crate started as a fork of rz/rust-x86, a library that supports both x86
and x86_64
(without conditional compilation). One reason for the rewrite (albeit not the only one), was that the API ergonomics suffered a lot from this split.
That said, I'm open to a separate crate like @lachlansneff proposes. I wouldn't call it osdev
when it only contains CPU abstractions. How about just cpu
? (It was still free on crates.io, so I published a dummy crate to reserve that name.)
To avoid code duplication, we could create a x86_common
crate that contains things that are identical between 32 and 64 bit. Then x86_64
and the 32-bit crate would just re-export those things. And the cpu
crate would use conditonal compilation to either re-export x86_64
or the 32-bit crate, depending on the host platform. It will be still possible to directly depend on x86_64
or the 32-bit crate in case that one doesn't want conditional compilation (e.g. in the bootloader example above).
so essientially you would like to move everything not specific to 64bit in a x86_common
that we can include and share.
AFAIK the similarities between the two modes are essentially on a type level (u32
vs u64
)
as an example, where would PhysAddr
be defined?
- in
x86_common
with a generic for address length - in our own crates, where we define address length explicitly
just trying to get an idea as to what exactly would have its place in x86_common
. also after giving a go to the rebase I completely agree that conditionnal compilation within the crate is the wong way round of thinking about it, one crate for one cpu mode sounds good.
I just had the idea that we could use cargo features for that. So the x86_common
crate could have two features, address_size_32
and address_size_64
. Depending on the chosen feature, VirtAddr
wraps either an u32
or an u64
.
Also, we probably need separate features for virtual and physical addresses, because you can have different sizes with the physical address extension feature.
although the discrepancy in address sizes between virt/phys with PAE enabled is only true for protected mode, so it should dealt with only in the bottom level protected mode crate and not in x86_common
?
Or maybe x86_common
could use cargo features for cpu modes like cpu_long_mode
and cpu_protected_mode
and it deals itself with the address size logic.
in any case i'm going to continue maintain my protected mode version and I'll be following the modifications done to your crate and adapting them to my cpu mode.
- do you guys want to move it into the
rust-osdev
project? - should i push it to crates.io under
IA32
or somthing? (I've never used crates.io as an author)
Well, if the x86_common defines both VirtAddr and PhysAddr we need a way to define one as 32 bit and the other as 64 bit.
Moving it to rust-osdev would make sense if the crates are so tightly coupled. You would of course continue to have all permissions on that crate. Or what do you think @lachlansneff?
Seems like a good idea to me
Seems like a good idea to me too!
I was the one who first made https://github.com/gz/rust-x86 multi-mode, breaking things and complicating the APIs. I think a lot of stuff has been rewritten since; maybe the crates can be remerged?
@Ericson2314 While this library originally started out as a fork of rust-x86, most functionality was rewritten or restructured. Looking at the API docs of x86
and x86_64
, I don't think that the APIs are similar enough for merging the crates.
@phil-opp Fair enough, I was wondering since they've both evolved a bit since the fork, there might be some incidental converge.