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Library to program vga hardware.

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Are there any plans for this project? I want to contribute to this but don't know the plan.

This crate is fairly new, so I thought I'd take the approach that spinning_top took and ask for feedback if anyone's interested. My main goal was to get something working...

help wanted

This is my current kernel main function: ```rust extern crate vga; use vga::colors::Color16; use vga::writers::{Graphics640x480x16, GraphicsWriter}; #[no_mangle] pub fn kmain() { log!("Booted!"); let mode = Graphics640x480x16::new(); log!("Created graphics mode"); mode.set_mode();...

trying to use the crate to make an operating system, but the build target is i686-unknown-none and this crate uses x86_64. wodnering how I could use it on a 32...

Fixed compilation on newer rust nightlys