rust-bindgen
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bindgen fails with SIGSEGV: invalid memory reference
Input C/C++ Header
it's entirely composed of #include statements
Bindgen Invocation
let bindings = bindgen::Builder::default()
.header("cpp/bindings.h")
.clang_args([
"-x", "c++",
"-Icpp/public",
"-Icpp/public/tier0",
"-Icpp/public/tier1",
"-Icpp/public/bitmap",
"-Wno-inconsistent-missing-override",
"-D", "GNUC=1",
"-D", "POSIX=1",
"-D", "_LINUX=1",
"-D", "LINUX=1",
])
.parse_callbacks(Box::new(bindgen::CargoCallbacks::new()))
.generate()
.expect("Unable to generate bindings");
Actual Results
error: failed to run custom build command for `vgui-rs v0.1.0 (/home/tmvkrpxl0/CLionProjects/vgui-rs)`
note: To improve backtraces for build dependencies, set the CARGO_PROFILE_DEV_BUILD_OVERRIDE_DEBUG=true environment variable to enable debug information generation.
Caused by:
process didn't exit successfully: `/home/tmvkrpxl0/CLionProjects/vgui-rs/target/debug/build/vgui-rs-4610f4fb4fd62aea/build-script-build` (signal: 11, SIGSEGV: invalid memory reference)
--- stdout
(and then bunch of file paths for my project)
I recently decided to experiment with Valve's vgui so I extracted portion of Source Engine 2013 Multiplayer branch from here: https://github.com/ValveSoftware/source-sdk-2013/tree/master Code I'm currently working with is here. I can mirror it to github if it's needed: https://codeberg.org/tmvkrpxl0/vgui-rs/src/branch/master/src I was following tutorial from official book of rust-bindgen, and I added few clang flag as it didn't compile. In my repo I also included cmake config as well to see if it even compiles at all, and it does.