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Backtraces in Rust

backtrace-rs

Documentation

A library for acquiring backtraces at runtime for Rust. This library aims to enhance the support of the standard library by providing a programmatic interface to work with, but it also supports simply easily printing the current backtrace like libstd's panics.

Install

[dependencies]
backtrace = "0.3"

Usage

To simply capture a backtrace and defer dealing with it until a later time, you can use the top-level Backtrace type.

use backtrace::Backtrace;

fn main() {
    let bt = Backtrace::new();

    // do_some_work();

    println!("{:?}", bt);
}

If, however, you'd like more raw access to the actual tracing functionality, you can use the trace and resolve functions directly.

fn main() {
    backtrace::trace(|frame| {
        let ip = frame.ip();
        let symbol_address = frame.symbol_address();

        // Resolve this instruction pointer to a symbol name
        backtrace::resolve_frame(frame, |symbol| {
            if let Some(name) = symbol.name() {
                // ...
            }
            if let Some(filename) = symbol.filename() {
                // ...
            }
        });

        true // keep going to the next frame
    });
}

License

This project is licensed under either of

  • Apache License, Version 2.0, (LICENSE-APACHE or https://www.apache.org/licenses/LICENSE-2.0)
  • MIT license (LICENSE-MIT or https://opensource.org/licenses/MIT)

at your option.

Contribution

Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in backtrace-rs by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.