Russell Quinn

Results 37 comments of Russell Quinn

Yeah, I hope to at some point. It also abstracts Ink Flows completely, so different parts of the game can have a Flow object and perform functions on it, without...

Ah, neat. I'm trying to pick up Swift and VIPER at the same time. Head rush! I'm just generally interested in knowing more details of your day-to-day VIPER process. This...

This would be great, if someone has time to implement it.

Hey, yeah, I could look at that in the future. For now, can you rename your existing namespace?

There's no built-in support for switching to other languages unfortunately. If you wanted to fork and add, I'd be happy to add to the project. Russell. > On Sep 13,...

I haven't run into this before, but yeah, I think you're right. If you find a solution let me know. Sorry!