PF_Sandbox
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UI rendering
Improve UI rendering for both in-game HUD and the out of game menu. Its currently very trashy and looks like it needs to be entirely reworked. A layer of abstraction between UI rendering and vulkano could be nice as well.
As mentioned in issue #52 , the plan is to have current fighter/stage UI overwritable with package HTML/CSS/Javascript. This still leaves the in-game UI and default menu UI. The issue left is both of these do not handle variable window size and DPI