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Error on https://runouw.com/games/lastlegacy_nullspace_rc2/popup.php
Error on 2nd level (level Y) of Runouw's "Last Legacy" flashgame when attempting to perform Delta (an in-game action that is meant to make textures less saturated, slow down in-game time similar to SuperHot, and edit tiles) on the second Delta Orb.
Access the game at https://runouw.com/games/lastlegacy_nullspace_rc2/, and hit Open New Window.
# Error Info
Error name: Error
Error message: panicked at /home/runner/.cargo/registry/src/index.crates.io-1949cf8c6b5b557f/wgpu-24.0.3/src/backend/wgpu_core.rs:2185:26:
wgpu error: Validation Error
Caused by:
In CommandEncoder::copy_texture_to_texture
Copy error
Copy of X 4294967264..2 would end up overrunning the bounds of the Destination texture of X size 640
# Player Info
Allows script access: true
Renderer: wgpu
Adapter Backend: Gl
Adapter Name: "Intel(R) HD Graphics, or similar"
Adapter Device Type: IntegratedGpu
Adapter Driver Name: ""
Adapter Driver Info: "WebGL 2.0"
Enabled features: Features(TEXTURE_COMPRESSION_BC | FLOAT32_FILTERABLE | TEXTURE_ADAPTER_SPECIFIC_FORMAT_FEATURES)
Available features: Features(DEPTH32FLOAT_STENCIL8 | TEXTURE_COMPRESSION_BC_SLICED_3D | TEXTURE_COMPRESSION_ETC2 | TEXTURE_COMPRESSION_ASTC | PUSH_CONSTANTS | CLEAR_TEXTURE)
Current limits: Limits { max_texture_dimension_1d: 8192, max_texture_dimension_2d: 8192, max_texture_dimension_3d: 2048, max_texture_array_layers: 256, max_bind_groups: 4, max_bindings_per_bind_group: 1000, max_dynamic_uniform_buffers_per_pipeline_layout: 8, max_dynamic_storage_buffers_per_pipeline_layout: 0, max_sampled_textures_per_shader_stage: 16, max_samplers_per_shader_stage: 16, max_storage_buffers_per_shader_stage: 0, max_storage_textures_per_shader_stage: 0, max_uniform_buffers_per_shader_stage: 11, max_uniform_buffer_binding_size: 65536, max_storage_buffer_binding_size: 0, max_vertex_buffers: 8, max_buffer_size: 268435456, max_vertex_attributes: 16, max_vertex_buffer_array_stride: 255, min_uniform_buffer_offset_alignment: 32, min_storage_buffer_offset_alignment: 256, max_inter_stage_shader_components: 128, max_color_attachments: 4, max_color_attachment_bytes_per_sample: 32, max_compute_workgroup_storage_size: 0, max_compute_invocations_per_workgroup: 0, max_compute_workgroup_size_x: 0, max_compute_workgroup_size_y: 0, max_compute_workgroup_size_z: 0, max_compute_workgroups_per_dimension: 0, min_subgroup_size: 0, max_subgroup_size: 0, max_push_constant_size: 0, max_non_sampler_bindings: 1000000 }
Surface quality: high
Surface samples: 4
Surface size: (550, 400, 1)
Player type: Object
SWF URL: lastlegacy.swf
Param menu: false
Param scale: noScale
Param allowFullscreen: true
Param allowScriptAccess: always
Param wmode: window
Attribute 0: undefined
Attribute 1: undefined
Attribute 2: undefined
Attribute 3: undefined
Attribute 4: undefined
# Page Info
Page URL: https://runouw.com/games/lastlegacy_nullspace_rc2/popup.php
SWF URL: https://runouw.com/games/lastlegacy_nullspace_rc2/lastlegacy.swf
# Browser Info
User Agent: Mozilla/5.0 (X11; Linux x86_64; rv:138.0) Gecko/20100101 Firefox/138.0
Platform: Linux x86_64
Has touch support: false
# Ruffle Info
Version: 0.1.0
Name: 0.1.0 nightly 2025-05-20
Channel: nightly
Built: 2025-05-20T00:07:07.637Z
Commit: 1e5b782e81e736f8220028ba1f24551c53590393
Is extension: true
# Metadata
width: 640
height: 480
frameRate: 30
numFrames: 2
swfVersion: 15
backgroundColor: undefined
isActionScript3: true
uncompressedLength: 23907290
Educated guess: this is maybe either a regression or a platform issue because this level worked a few years ago. The only difference then is that the browser/Ruffle is newer (duh) and that I am playing on Linux Firefox instead of Windows 10 Firefox.