ruffle icon indicating copy to clipboard operation
ruffle copied to clipboard

Paper Cutting - Pattern not showing up

Open SecularSteve opened this issue 1 year ago • 2 comments

Describe the bug

The pattern that's supposed to be crafted on page one, isn't supposed to result in a blank paper on the finalised "unfolding" screen:

Screenshot 2024-07-28 at 02-35-05 Paper Cutting - 9o3o

Screenshot 2024-07-28 at 02-35-21 Paper Cutting - 9o3o

Expected behavior

n/a

Content Location

https://ooooooooo.ooo/static/?81c96162-fc99-49b4-96db-54714e4f3c13

Affected platform

Browser's extension

Operating system

SteamOS Beta latest (Arch Linux)

Browser

Mozilla Firefox 128

Additional information

Player Info

Allows script access: true Renderer: wgpu Adapter Backend: Gl Adapter Name: "Radeon HD 3200 Graphics, or similar" Adapter Device Type: IntegratedGpu Adapter Driver Name: "WebGL" Adapter Driver Info: "2.0" Enabled features: Features(TEXTURE_COMPRESSION_BC | FLOAT32_FILTERABLE | TEXTURE_ADAPTER_SPECIFIC_FORMAT_FEATURES | SHADER_UNUSED_VERTEX_OUTPUT) Available features: Features(DEPTH32FLOAT_STENCIL8 | TEXTURE_COMPRESSION_ETC2 | TEXTURE_COMPRESSION_ASTC | PUSH_CONSTANTS | CLEAR_TEXTURE) Current limits: Limits { max_texture_dimension_1d: 16384, max_texture_dimension_2d: 16384, max_texture_dimension_3d: 8192, max_texture_array_layers: 256, max_bind_groups: 4, max_bindings_per_bind_group: 1000, max_dynamic_uniform_buffers_per_pipeline_layout: 8, max_dynamic_storage_buffers_per_pipeline_layout: 0, max_sampled_textures_per_shader_stage: 16, max_samplers_per_shader_stage: 16, max_storage_buffers_per_shader_stage: 0, max_storage_textures_per_shader_stage: 0, max_uniform_buffers_per_shader_stage: 11, max_uniform_buffer_binding_size: 2130706432, max_storage_buffer_binding_size: 0, max_vertex_buffers: 8, max_buffer_size: 268435456, max_vertex_attributes: 16, max_vertex_buffer_array_stride: 255, min_uniform_buffer_offset_alignment: 32, min_storage_buffer_offset_alignment: 256, max_inter_stage_shader_components: 128, max_color_attachments: 8, max_color_attachment_bytes_per_sample: 32, max_compute_workgroup_storage_size: 0, max_compute_invocations_per_workgroup: 0, max_compute_workgroup_size_x: 0, max_compute_workgroup_size_y: 0, max_compute_workgroup_size_z: 0, max_compute_workgroups_per_dimension: 0, min_subgroup_size: 0, max_subgroup_size: 0, max_push_constant_size: 0, max_non_sampler_bindings: 1000000 } Surface quality: high Surface samples: 4 Surface size: (550, 400, 1)

Page Info

Page URL: https://ooooooooo.ooo/static/?81c96162-fc99-49b4-96db-54714e4f3c13 SWF URL: http://img-hws.y8.com/cloud/y8-flash-game/contents/item_versions/flash_games/6823/original/paper_cutting.swf

Browser Info

User Agent: Mozilla/5.0 (X11; Linux x86_64; rv:128.0) Gecko/20100101 Firefox/128.0 Platform: Linux x86_64 Has touch support: false

Ruffle Info

Version: 0.1.0 Name: nightly 2024-07-28 Channel: nightly Built: 2024-07-28T00:05:45.885Z Commit: 2ac4e7e62d911da59db109704239b8be28ed5da1 Is extension: false

Metadata

width: 550 height: 460 frameRate: 30 numFrames: 2 swfVersion: 9 backgroundColor: #FFFFFF isActionScript3: true uncompressedLength: 1792131

SecularSteve avatar Jul 28 '24 00:07 SecularSteve

This doesn't log any relevant stub errors

Lord-McSweeney avatar Jul 28 '24 05:07 Lord-McSweeney

Even the print button does not work properly on the fold-out screen.

It just produces a render of the page on the bottom right, let's you press it a bunch of times until it's invisible partially, and doesn't even pop out a "Print to PDF" option.

Screenshot_2024-08-24_23-28-57~2.png Screenshot_2024-08-24_23-28-52~2.png

SecularSteve avatar Aug 24 '24 21:08 SecularSteve

3 months later Can confirm it's still prevalent

Image Image

SecularSteve avatar Dec 02 '24 12:12 SecularSteve

Another important detail is the preview thumbnail whenever the screen transitions in-between.


This one's how it's supposed to look in Flash 32: Image

This one's taken in the latest Ruffle: Image


Notice that the Ruffle version lacks drop shadows, and the highlight white stroke bars, in the transition screenshot while the Flash version does not.

Neither version lacks shadows, or the white stroke, on the regular screen. Here's a screenshot in ruffle before I clicked on Start Game:

Image

SecularSteve avatar Dec 25 '24 17:12 SecularSteve

UPDATE:

Latest version/nightly finally fixed it.

Image Image

Albeit there's still 3 issues related to the comment above.

The drop-down shadows are still missing, and clicking the print button just makes it stutter for a second before nothing happens.

Could Ruffle possibly have the option to communicate with your printer in order to, well... print things out?

SecularSteve avatar Sep 04 '25 14:09 SecularSteve

Closing since the original issue was fixed. See #21565 for the drop shadow issue

n0samu avatar Sep 04 '25 20:09 n0samu