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Rendering issue: BitmapData.draw not supported

Open devin-ai-integration[bot] opened this issue 9 months ago • 0 comments

Description\nThe game 'Battalion Nemesis' is not rendering correctly when played with Ruffle. The game screen remains black, and the game cannot be interacted with.\n\n### Relevant Error Messages\n- Render backend does not support BitmapData.draw\n\n### Versions of Ruffle Tested\n- Nightly build from 2024-05-22 (canvas renderer)\n\n### Steps Taken to Debug\n- Added trace statements to the ActionManager to debug the action queue\n- Attempted to interact with the game to trigger the endTurn functionality\n- Checked the browser console logs for errors\n\n### Additional Information\n- The error occurs when dispatching the 'complete' event to the completeHandler function in com.gamedozer.battalion::BattalionMain.\n- Relevant Ruffle issues: #15107, #15032, #16279, #14870\n- Relevant Ruffle files: render/src/bitmap.rs, render/src/filters.rs\n\nPlease let me know if any additional information is needed. Thank you!