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Crash on Run3.swf
Describe what you were doing
What does the crash message say?
panicked at /home/oli/.cargo/git/checkouts/wgpu-53e70f8674b08dd4/daedf03/wgpu/src/backend/direct.rs:3111:5: wgpu error: Validation Error
Caused by: In Device::create_texture Sample count 2 is not supported by format Rgba8Unorm on this device. It may be supported by your adapter through the TEXTURE_ADAPTER_SPECIFIC_FORMAT_FEATURES feature.
Ruffle Version
0.1.0-nightly (06c7e015e20b0cbf305c244493bbe384c86e971a 2024-01-21)
Affected platform
Desktop app
Operating system
Arch Linux Rolling Release [64-bit]
Additional information
Filename: Run3.swf
AVM2 Callstack
at flash.display3D::Context3D/flash::display3D::Context3D::configureBackBuffer()
at nme3D::Context3DUtils$/37()
at nme3D::Context3DUtils$/1!()
at nme3D::Context3DUtils$/contextCreated()
at flash.events::EventDispatcher/flash::events::EventDispatcher::dispatchEvent()
at flash.display::Stage3D/flash::display::Stage3D::requestContext3D_internal()
at MethodInfo-1873()
Render Info
Renderer: wgpu Adapter Backend: Vulkan Adapter Name: "Intel(R) HD Graphics 4600 (HSW GT2)" Adapter Device Type: IntegratedGpu Adapter Driver Name: "Intel open-source Mesa driver" Adapter Driver Info: "Mesa 23.3.3-arch1.1" Enabled features: Features(TEXTURE_COMPRESSION_BC | TEXTURE_ADAPTER_SPECIFIC_FORMAT_FEATURES | PUSH_CONSTANTS | SHADER_UNUSED_VERTEX_OUTPUT) Available features: Features(DEPTH_CLIP_CONTROL | TIMESTAMP_QUERY | INDIRECT_FIRST_INSTANCE | RG11B10UFLOAT_RENDERABLE | DEPTH32FLOAT_STENCIL8 | TEXTURE_FORMAT_16BIT_NORM | PIPELINE_STATISTICS_QUERY | TIMESTAMP_QUERY_INSIDE_PASSES | MAPPABLE_PRIMARY_BUFFERS | TEXTURE_BINDING_ARRAY | BUFFER_BINDING_ARRAY | STORAGE_RESOURCE_BINDING_ARRAY | MULTI_DRAW_INDIRECT | MULTI_DRAW_INDIRECT_COUNT | ADDRESS_MODE_CLAMP_TO_ZERO | ADDRESS_MODE_CLAMP_TO_BORDER | POLYGON_MODE_LINE | POLYGON_MODE_POINT | CLEAR_TEXTURE | SPIRV_SHADER_PASSTHROUGH | MULTIVIEW | SHADER_PRIMITIVE_INDEX | DUAL_SOURCE_BLENDING) Current limits: Limits { max_texture_dimension_1d: 16384, max_texture_dimension_2d: 8192, max_texture_dimension_3d: 2048, max_texture_array_layers: 256, max_bind_groups: 4, max_bindings_per_bind_group: 1000, max_dynamic_uniform_buffers_per_pipeline_layout: 8, max_dynamic_storage_buffers_per_pipeline_layout: 0, max_sampled_textures_per_shader_stage: 16, max_samplers_per_shader_stage: 16, max_storage_buffers_per_shader_stage: 0, max_storage_textures_per_shader_stage: 0, max_uniform_buffers_per_shader_stage: 11, max_uniform_buffer_binding_size: 16384, max_storage_buffer_binding_size: 0, max_vertex_buffers: 8, max_buffer_size: 268435456, max_vertex_attributes: 16, max_vertex_buffer_array_stride: 255, min_uniform_buffer_offset_alignment: 64, min_storage_buffer_offset_alignment: 32, max_inter_stage_shader_components: 31, max_compute_workgroup_storage_size: 0, max_compute_invocations_per_workgroup: 0, max_compute_workgroup_size_x: 0, max_compute_workgroup_size_y: 0, max_compute_workgroup_size_z: 0, max_compute_workgroups_per_dimension: 0, max_push_constant_size: 96, max_non_sampler_bindings: 1000000 } Surface quality: low Surface samples: 1 Surface size: Extent3d { width: 800, height: 600, depth_or_array_layers: 1 }