Web2D_Games
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About the integrity of the quad file
Hi, rufaswan,
I'm working on a program that converts *.quad to Spine json and have some issues during the development process.
- I've noticed some keyframes seems have no image ("Momohime_Battle.mbs.v55.quad" ->"IDLE_A [LOOP] [MIX]"), like this :
Was there something missing from the quad file or were these keyframes discarded during development by Vanillaware?
- When I attempted to crop images using the program, I found that some images could not be cropped as they lacked a srcquad and did not seem to display in the quad player. Is there a reason for their absence?
- Some quad files need to be linked to other quad files. It's easy to link them, but I'm not sure how to arrange the layers correctly. ("Momohime_Battle.mbs.v55.quad" + "Momohime_Katana_a.mbs.v55.quad")
Looking forward to your response!