Rubin Simons

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I'll retest with latest as soon as that Void package is available so I have libmfx available, keep you posted.

@ReenigneArcher I just retested this on Sunshine 0.21.0. The problem still occurs. Hint in the logs: ``` [rubin@ADAM ~]$ sunshine [resolutions] -- [[ 1280x720, 1920x1080, 1980x1200, 2256x1504, 3840x2160, 7680x4320 ]]...

I also did a quick test using an X11 session, fwiw, no mismatch warning, same outcome, but different screen listings: ``` [rubin@ADAM ~]$ sunshine [resolutions] -- [[ 1280x720, 1920x1080, 1980x1200,...

Just a quick update: This issue still exists in current git-master, both on X11 and Wayland: When a display is connected with two cables and running in TILED mode, Sunshine...

There are quite a few high resolution displays that use TILE mode to present the screen as one screen at higher frame-rates (i.e., not just the Dell UP3218K, also things...

For completeness' sake, also output for `xrandr --props` here: ``` Screen 0: minimum 8 x 8, current 11520 x 4320, maximum 32767 x 32767 HDMI-0 connected primary 3840x2160+0+0 (normal left...

Yes, more or less: the "problem" with these displays when gaming for example, is very similar as what you describe in your README.md with MST-using monitors: A game would see...