Program won't luanch.
CompilePal crashes on launch. I have disabled my AA, I have tried it with comparability mode. That too has not worked. It simply opens, a blank window which says "game selection". Then crashes. Please help. Thanks a lot! - Andromeda
Have you tried a freshly downloaded build? That could clear up potential configuration issues. Also do you happen to have a "CrashLogs" folder in your compilepal folder? if so, send anything you find in there our way.
Nope. No crash folder. And I have tried an older version. And redownloaded the program twice. Even onto separate drives.
On 31 Dec 2017 02:32, "Maxime Dupuis" [email protected] wrote:
Have you tried a freshly downloaded build? That could clear up potential configuration issues. Also do you happen to have a "CrashLogs" folder in your compilepal folder? if so, send anything you find in there our way.
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I am having the same problem, but I do have a crash log: System.NullReferenceException: Object reference not set to an instance of an object. at CompilePalX.GameConfigurationParser.Parse(String filename) at CompilePalX.LaunchWindow..ctor()
What version of Compile Pal are you running and what game are you trying to compile for? can you send the GameConfig.txt from the bin folder of the game you are compiling for?
I am running the latest version, 026, and here is the GameConfig.txt from my version of Team Fortress 2: "GameConfig.txt" { "Games" { "Half-Life 2" { "GameDir" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\hl2" "Hammer" { "GameData0" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\halflife2.fgd" "TextureFormat" "5" "MapFormat" "4" "DefaultTextureScale" "0.250000" "DefaultLightmapScale" "16" "GameExe" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\hl2.exe" "DefaultSolidEntity" "func_detail" "DefaultPointEntity" "info_player_start" "BSP" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vbsp.exe" "Vis" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vvis.exe" "Light" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vrad.exe" "GameExeDir" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2" "MapDir" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\hl2\mapsrc" "BSPDir" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\hl2\maps" "CordonTexture" "tools\toolsskybox" "MaterialExcludeCount" "0" } } "Team Fortress 2" { "GameDir" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" "Hammer" { "GameData0" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\tf-abs.fgd" "TextureFormat" "5" "MapFormat" "4" "DefaultTextureScale" "0.250000" "DefaultLightmapScale" "16" "GameExe" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\hl2.exe" "DefaultSolidEntity" "func_detail" "DefaultPointEntity" "prop_static" "BSP" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vbsp.exe" "Vis" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vvis.exe" "Light" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vrad.exe" "GameExeDir" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2" "MapDir" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc" "BSPDir" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\maps" "CordonTexture" "tools\toolsskybox" "MaterialExcludeCount" "0" } } } "SDKVersion" "5" }
Can you try downloading the latest pre-release and see if it still crashes?
I'm not sure how it's different, but version 026.2 opened for me. Thanks for the advice!
@CVRP-Andromeda I know this thread is almost 2 years old, but does this solve your issue as well?
Closing stale issues