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Change Order of Compilation Process, Allow Duplicate Processes

Open aarmastah opened this issue 2 years ago • 3 comments

Is your feature request related to a problem? Please describe. I store my custom assets in a tf_dev folder in the base Team Fortress 2 folder to isolate them from the main game. When trying to compile a map via CompilePal, it is not currently possible to pack the content before building cubemaps and generate a nav mesh (then packing again), leading to errors.

Describe the solution you'd like Allow reordering the list of compilation processes and allow multiple of the same process (ex. 2 packs)

Describe alternatives you've considered It's possible for me to compile the map normally and do cubemaps and nav generation manually before packing again, but it'd be easier if it were all automated in CompilePal. Currently that is not possible without running a compile twice.

Additional context Mockup screenshot: image

aarmastah avatar Jun 15 '23 18:06 aarmastah

I think #208 fixes your issue, try downloading the build I posted in the thread

Exactol avatar Jun 19 '23 19:06 Exactol

Has your issue been resolved?

Exactol avatar Jul 29 '23 19:07 Exactol

Sorry for the delay; I'll give it a shot today and let you know.

My initial thoughts while reading the thread are that it wouldn't (because I know my configuration already reads the tf directory and picks up on my nav meshes when I try running a pack again), but I'll try it out.

aarmastah avatar Jul 30 '23 15:07 aarmastah

Closing stale issue, please feel free to reopen if the issue was not fixed

Exactol avatar Jan 18 '25 20:01 Exactol