CompilePal
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PACK "Failed to find particle manifest file"
I get the error "Failed to find particle manifest file particles\fantasy.pcfFailed to find particle manifest file particles\surf_lt_unicorn.pcfFailed to find particle manifest file particles\thw_river.pcf" when packing this map even though the manifest file exists.
I have most map assets in my google drive so i have that path specified in gameinfo.txt and compilepal prints the directory out during the packing process so it's for sure working.
All three .pcf files are in currentport/particles and the manifest file is in currentport/maps. I'm guessing the check for particle manifest file doesnt look in the wildcard directories or something.
As you can see it still packs the manifest file correctly, this is because I specified compilepal to include that entire currentport directory because I knew everything in there is used in the map.
Can you try the latest prerelease? A new version was just released that has some fixes for particle manifest packing
Closing stale issues, please try the latest prerelease and if the issue is still happening feel free to reopen