CompilePal
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Broken packaging step of the compile process
Here's the compile code, also i don't have a disc named D:
CompilePal - Automated Packaging
Finding sources of game content...
Found search paths...
Found wildcard path: E:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\addons
Found search path: E:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod
Found search path: E:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod
Found search path: E:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\bin
Found search path: E:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\download
Reading BSP...
Something broke:
System.NullReferenceException: Odwołanie do obiektu nie zostało ustawione na wystąpienie obiektu. <= (object's refference hasn't been set for the object's presence)
w (in) CompilePalX.Compilers.BSPPack.BSP..ctor(FileInfo file) w (in) D:\a\CompilePal\CompilePal\CompilePalX\Compilers\BSPPack\BSP.cs:wiersz 108 <= (line 108)
w (in) CompilePalX.Compilers.BSPPack.BSPPack.Run(CompileContext context) w D:\a\CompilePal\CompilePal\CompilePalX\Compilers\BSPPack\Pack.cs:wiersz 230 <= (line 230)
An error cancelled the compile.
Compile forcefully ended.
What version are you using?
27.16 beta version
Can you send the unpacked bsp file?
Closing stale issues, please try the latest prerelease and if the issue is still happening feel free to reopen