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A simple real time GPU path tracer, using DX11 Compute shaders :red_circle:.

Compute Path Tracer

Real time GPU path tracer using Direct3D11 Compute shaders. Inspired by the Ray Tracing in One Weekend book.

Showcase

Controls

Use the WASD and Arrow keys to move around the scene.

Building

This project uses Cmake with no thirdparty libraries. Requirements : Computer with DX11 & Compute Shader support.