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Dome Tilt always bounces back to 0

Open tansyxiao opened this issue 1 year ago • 6 comments

I'm using the 2022.2.20f1 version, it showed this error when I tried to attach the FulldomeCamera.cs code to an empty game object as the instruction suggested. Any idea what caused that? Is it a compatibility issue?

tansyxiao avatar Aug 08 '23 23:08 tansyxiao

Which error?

rsodre avatar Aug 09 '23 14:08 rsodre

"Can't add script component 'FulldomeCamera' because the script class cannot be found."

tansyxiao avatar Aug 09 '23 15:08 tansyxiao

Is there any compile errors on the console? If there are errors, are them from the plugin or other scritps? Sometimes one script error can impact other scripts. But I have not tested the plugin on 2022.2, maybe something changed on Unity and it needs to be adapted

rsodre avatar Aug 09 '23 15:08 rsodre

I see what went wrong. I dragged the whole package into the project and that caused some conflicts. Should only import the FulldomeCamera folder. Now I can attach the script. Another issue is that after I adjust the dome tilt, it always bounces back to 0. Any idea why?

tansyxiao avatar Aug 09 '23 19:08 tansyxiao

hmm, no reason comes to mind I would have to try and see, but I don't really have an Unity test environment here at the moment

rsodre avatar Aug 10 '23 14:08 rsodre

The strange thing is that I could move the slider on the Dome Tilt and have it saved, but not typing in the number there (if I typed, it would bounce back to 0).

tansyxiao avatar Aug 10 '23 18:08 tansyxiao