wad
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requestAnimationFrame(logPitch) outputs infinite frame count
When requestAnimationFrame(logPitch) is called while detecting pitch from the mic, it outputs infinite frame count and doesn't stop even after tuner.stopUpdatingPitch() . How to stop the frame count?
Additionally, how may pitch recognition start only when the input reaches a certain threshold and end instantly when the microphone receives no input?
I swear I was going to look into this, but it seems like the issue has resolved itself?