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Gnome leaves duplicated uniteractable armor items after them.

Open condac opened this issue 4 years ago • 5 comments

Gnomes throw alot of armor items on floor, items are not interactable and stockpile does not recognise them. 36.zip

condac avatar Jan 31 '21 23:01 condac

Steps for reproduction? Is this still replicable?

Ext3h avatar Aug 01 '21 15:08 Ext3h

This is probably still unfixed, I came nowhere when I tried to find the reason. I do not remember exactly what to do to get this but it started when I began to set my gnomes to wear armor and in combination with making tasks or moving items, as far as I can remember. I am surprised if no-one else have this issue, all my games got this when started to build and use armors.

condac avatar Aug 02 '21 07:08 condac

Sounds like we will need to make the item handling interface less error prone in general then.

When saving, then loading again, the sanitize logic should complain about plenty of items in illegal states, which should not have existed, but do, thanks to incomplete transactions on these items.

Ext3h avatar Aug 02 '21 07:08 Ext3h

I had maybe 5 food items left in same state at some point in a game, so it is not limited to armor items but not as common for other items.

condac avatar Aug 02 '21 08:08 condac

Food items might explain reports we got about starving gnomes.

Ext3h avatar Aug 02 '21 08:08 Ext3h