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Cardboard renders to black when switched to VR Mode with uGUI

Open HardcodedNumber opened this issue 9 years ago • 2 comments

When using uGUI the UI shows up fine when I don't turn on VR mode. However, When I do I see black and just the UI. I took a snapshot in Xcode of the OpenGl State and I can see the the split view via the left and right cameras from cardboard. After, the depth buffer clears and renders to black. then the buttons renders. Any suggestions?

HardcodedNumber avatar May 20 '15 11:05 HardcodedNumber

Sorry for my late reply. I don't have the time to look into this, did you make any progress?

rsanchezsaez avatar Nov 19 '15 17:11 rsanchezsaez

I got this problem too. And: I toggle the SettingsButton and AlignmentMarker are not work; Cardboard.SDK.EnableSettingsButton = true; Cardboard.SDK.EnableAlignmentMarker = true;

the place of SettingsButton is clickable, but no UI shows;

miraclestar avatar Jan 08 '16 08:01 miraclestar