Raz

Results 14 comments of Raz

A-ha, good catch! Unity often uses different assets at higher DPI scales, so this makes sense. I'll see if it's possible to fix this elegantly. Thanks for being diligent in...

It looks like this occurs because of [`GUIStyleState.scaledBackgrounds`](https://docs.unity3d.com/ScriptReference/GUIStyleState-scaledBackgrounds.html). I'm going to be doing a bit of a refactor of the texture handling code, so I can add support for the...

Thanks for poking on this - I'll see if I can merge it over the weekend

> +1 But I'd recommend on a per-package basis [...] I can see how that'd be useful in some situations, and technically allows for more granularity, but would negate the...