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[script] [hunting-buddy] Add option to pick a room to go to after hunting-buddy ends instead of default safe-room
Does just what the title says, adds a new field force_after_hunt_room to overwrite where hunting-buddy goes when it ends.
Q: Do I need to add something to validator for this to check it's a number?
👋 Thanks for the submission and following the PR title convention. Great idea to make where characters go after a hunt configurable.
Do I need to add something to validator for this to check it's a number?
That would be helpful; assuming there exists validation logic for other room settings then you should be able to copy/paste most of what they do, thanks
Hi @PatricCampbell, haven't heard any follow up from you on the code comments. Going to switch this back to draft status. When/if you're ready to continue simply follow up on the open comments. Thanks!
Why would you not want to go to your safe room?
Why would you not want to go to your safe room?
An example would be, I've got 7 different hunts multiple near Boar clan, some near Shard, and a few near Crossing. Running back to shard each time only to head back to either Boar or Crossing is a huge waste of time. Going to a safe room near your last hunt and then checking where it needs to go next just saves time
I think this is a fantastic idea an hope the work gets completed!