kinectToTexturedOBJ
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class to save the data from the kinect as a textured OBJ file.
I can't seem to get this working with openni, are there specific instructions on how to use this? Thanks
The resulting OBJ files can be opened in meshlab, but not in Blender and Cinema 4d. A quick pointer onto how to fix this would be awesome. Thanks.
Hi - I have developed a pretty good workflow for recording an ONI from processing, then exporting that ONI to OBJ files. I even configured it to export at only...
My build succeeds, but the application icon bounces in my dock without actually opening. XCode console reports "ofxOpenNIDevice[0]: OF_LOG_ERROR: setGeneratorResolution() called on invalid generator! (lldb)," and it highlights a section...