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An example npm package that contains some example assets to demonstrate how to create a package for use in games made using the Unity game engine.

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For example, if we use this: `public ClassTypeReference[] multipleTags;` ... on change of value, that item on the mouse gets dragged and reordered. After this, the item is no longer...

Hi, nice code, thank you for your job :). I'm looking for a way to replace dropdown by the default uniti object selector (EditorGUI.ObjectField), but I cannot find a way...

Though rare, if your working with a library that was built against something other than say 3.5 you'll see this exception thrown which will prevent the drop down list from...

Hi, First of all, thanks for this plugin, was what I was looking for. But when trying it on my ubuntu 16.04 the following line EditorWindow.focusedWindow.SendEvent(typeReferenceUpdatedEvent);, after selecting a type...

- Update package name as per Unity's new naming rule of Package Manager ID - Bumped version to 1.0.5 from 1.0.4 - Added Meta files to work with latest version...