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Mouse cursor is duplicated (enable/disable hw cursor support?)

Open napoxog opened this issue 4 years ago • 10 comments

Hi! 1st - thanks a lot for this stuff!!! Just saved my remote work! BUT: Under NoMachine connected to the station with this driver installed, I get cursor duplicated no matter what I tune up... I'm not sure, but maybe it's related to the support of hw cursor cursor? (https://docs.microsoft.com/en-us/windows-hardware/drivers/ddi/iddcx/nf-iddcx-iddcxmonitorsetuphardwarecursor ) Is it possible to implement this feature to get rid of this annoying double-cursor issue?

Thanks!

napoxog avatar Aug 30 '21 15:08 napoxog

I have the same thing occuring when I stream my desktop using Chrome Remote Desktop. It does not happen when streaming via Moonlight (NVIDIA GameStream).

InternalErrorX avatar Sep 01 '21 01:09 InternalErrorX

If anyone could solve this, it'd be brilliant? If someone is willing to do it for a bounty please contact me.

levihb avatar May 12 '22 22:05 levihb

i am interested too.

Maas1337 avatar May 31 '22 14:05 Maas1337

Same problem here using Parsec and Moonlight. I see the mouse cursor both locally (faster) and remotely (slower) rendered at the same time, where I can't turn off the remotely rendered one.

jorbig avatar Jun 02 '22 20:06 jorbig

Remote cursor can be hide easily by call an IDDCx API

UMU618 avatar Nov 29 '22 16:11 UMU618

Remote cursor can be hide easily by call an IDDCx API

@UMU618 Is it using the IddCxMonitorSetupHardwareCursor related API?

ggqshr avatar May 14 '23 14:05 ggqshr

Is it using the IddCxMonitorSetupHardwareCursor related API?

Yup

UMU618 avatar Jun 23 '23 11:06 UMU618

can you release a version with this modification? without having hardware cursor by default (or best to put it in options

negahdari avatar Jun 27 '23 21:06 negahdari

please refer https://pan.baidu.com/s/1q8dOcrUDTFR6v9xahLxBWA?pwd=dga7

20170819 avatar Dec 03 '23 04:12 20170819

Quick update that this has been addressed in the linked issue thread. Source with the fix is live, and the public build is coming shortly.

itsmikethetech avatar Oct 16 '24 05:10 itsmikethetech