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[reve] Improvements in camera control and frustum update. REveBoxSet correction.
This Pull request:
This PR updates RenderCore version to 1.8 with following changes:
- Add control for camera sensitivity (https://github.com/UL-FRI-LGM/RenderCore/commit/f7506fb63e5d8aaa5884c9165729b7a9e2835bdf):
- move fwd/nck lft/rght use view camera vectors, not camera ref
- add shift/ctrl modifier handling for precise movements: ctrl: *0.1, ctrl-shift: *0.01, shift: *10.0
- Correction in update of front and back frustum camera clip (https://github.com/UL-FRI-LGM/RenderCore/commit/e7bb9e65c2b750a98e53c4f141d967b4526c7dc1)
This PR fixed issue reported in FireworksWeb https://github.com/alja/FireworksWeb/issues/128, https://github.com/alja/FireworksWeb/pull/131
@linev Please check.
Test Results
21 files 21 suites 4d 1h 30m 21s ⏱️ 3 786 tests 3 785 ✅ 0 💤 1 ❌ 77 561 runs 77 560 ✅ 0 💤 1 ❌
For more details on these failures, see this check.
Results for commit 039531db.