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[reve] Improvements in camera control and frustum update. REveBoxSet correction.

Open alja opened this issue 2 weeks ago • 1 comments

This Pull request:

This PR updates RenderCore version to 1.8 with following changes:

  • Add control for camera sensitivity (https://github.com/UL-FRI-LGM/RenderCore/commit/f7506fb63e5d8aaa5884c9165729b7a9e2835bdf):
    • move fwd/nck lft/rght use view camera vectors, not camera ref
    • add shift/ctrl modifier handling for precise movements: ctrl: *0.1, ctrl-shift: *0.01, shift: *10.0
  • Correction in update of front and back frustum camera clip (https://github.com/UL-FRI-LGM/RenderCore/commit/e7bb9e65c2b750a98e53c4f141d967b4526c7dc1)

This PR fixed issue reported in FireworksWeb https://github.com/alja/FireworksWeb/issues/128, https://github.com/alja/FireworksWeb/pull/131

alja avatar Dec 08 '25 23:12 alja

@linev Please check.

alja avatar Dec 08 '25 23:12 alja

Test Results

    21 files      21 suites   4d 1h 30m 21s ⏱️  3 786 tests  3 785 ✅ 0 💤 1 ❌ 77 561 runs  77 560 ✅ 0 💤 1 ❌

For more details on these failures, see this check.

Results for commit 039531db.

github-actions[bot] avatar Dec 11 '25 10:12 github-actions[bot]