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DXR is a Unity package for rapid prototyping of immersive data visualizations in augmented, mixed, and virtual reality (AR, MR, VR) or XR for short.

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_These changes have only been tested on a HTC Vive._ ### Main changes: * Update project and all examples to Unity 2021, including the new resource loader and action-based input...

Everything with this amazing toolkit just works fine but whenever i try to build my project to see it on the hololens i get this build error , i tried...

Should have an entry at https://vega.github.io/vega/about/projects/ and https://vega.github.io/vega-lite/applications.html#tools-that-use-vega-lite for DXR. A statement of how DXR vix spec compares to Vega-Lite would be useful. So far, DXR doc simply states that...

This pull request integrates (some of) the changes made to DxR during the development of [Deimos](https://github.com/benjaminchlee/Deimos). New features: - Marks, axis ticks and labels now use object pooling to improve...