Rômulo Ruas

Results 19 comments of Rômulo Ruas

cssnano doesn't clean this up?

- [Ryujinx_1.1.819_2023-05-23_16-32-55.log](https://github.com/Ryujinx/Ryujinx/files/11545236/Ryujinx_1.1.819_2023-05-23_16-32-55.log) - [Save.zip](https://github.com/Ryujinx/Ryujinx/files/11545289/Save.zip) - Slot 1: causes failure immediately after loading - Slot 2: works fine

Other shrines work (already did 3 since I skipped the problematic one mentioned before), but it also happens in [Morok Shrine](https://www.ign.com/wikis/the-legend-of-zelda-tears-of-the-kingdom/Morok_Shrine).

Also happening in Spring of Wisdom, Mount Lanayru. - [Log](https://github.com/Ryujinx/Ryujinx/files/11555883/Ryujinx_1.1.819_2023-05-24_16-37-55.log) - [Save](https://github.com/Ryujinx/Ryujinx/files/11555888/Save.zip) - Load slot 1, walk forward, towards the Godess statue..

Never mind. It was one of the mods 🤦 I was "disabling" by appending some characters in mod folder, but apparently that was not enough. Moving to a different locations...

> Have you tried this? > > ``` > await act(async() => { > fireEvent.change(getByLabelText(/email/i), {target: {value: fakeUsername}}); > }); > ``` I think this solution deserves a bit more...

Did anyone ever consider creating run time api for mocking? Something like: ```ts window.location[JSDOM.MockSymbol](() => ({ ...[JSDOM.OriginalSymbol], search: '?/potato=true', })); ``` This way the properties could still be non-configurable and...

That's an interesting approach, @elGatoMantocko. I'll give it a try.

I do get that my project has issues 😬, but it would be really good if Datadog didn't use global namespace. It could even remove the limitation of having multiple...