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android support

Open weepy opened this issue 12 years ago • 1 comments

what would need doing to get this working on Android ?

What do u think of Ejecta-X's approach ?

BTW - I think it's possible to compile Objective C on andoid (using gcc)

weepy avatar Oct 04 '13 21:10 weepy

In order to support android, I (or someone) needs to write the shell in order to have an OpenGL context. Almost everything should compile with no problems in android, except a few things:

  • Obviously everything that has a .ios.cpp (or .ios.mm) extension. We need an equivalent for android
  • Some other things here and there that might be calling directly Apple's code
  • ??

Overall, I just haven't had the time, and there are other things I would like to see as well: compiling spidermonkey with thread support, to properly support web workers & asynchronous loaders. This should improve stability overall as well.

rolandoam avatar Oct 06 '13 19:10 rolandoam