rojo
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Rojo enables Roblox developers to use professional-grade software engineering tools
When connecting to a rojo server with two-way sync enabled, it results in the server crashing with this error 100% of the time: 
File paths should be included in the /api/read endpoint (Maybe behind an optional querystring parameter?, eg. `?showPaths=true`) An example use case for this would be in VSCode when using `script`...
Rojo server listening on port 34872 **thread 'main' panicked at 'error binding to 127.0.0.1:34872: error creating server listener: Address already in use (os error 48)', /Users/thisismyname/.cargo/registry/src/github.com-1ecc6299db9ec823/hyper-0.12.35/src/server/mod.rs:116:17** note: run with `RUST_BACKTRACE=1`...
The plugin tries to destroy the DataModel if you sync in a project that describes a model. That's no good, we should instead catch this case and warn. Maybe the...
Sometimes it isn't obvious how to structure a Rojo project to get what you used to do in regular Roblox. Some good examples we should cover: - [ ] A...
This is _the_ giant killer feature Rojo needs! ## Enabling Two-Way Sync Turn on the "Two-Way Sync" toggle in the plugin, available on master:  ## Work Items...
We use `servePlaceIds` in Zombie Strike, as we have two places to update. It has been a life server, I cannot count the number of times I've almost synced the...
Right now, we need to supply the output file each time when building a project: ```sh $ rojo build -o place.rbxlx ``` If we could supply the output file in...
## Description Got a C stackoverflow error in the v0.5.4 Rojo Roblox Studio plugin:  ## Cause Error appeared after long period of pc idle time *(check error log timestamps)*....
Rojo has historically done poorly when it comes to dealing with the user moving and deleting instances that it tracks. We'll need to improve this for two-way sync, and also...