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Rojo enables Roblox developers to use professional-grade software engineering tools
When I export an object from Roblox Studio into the Rojo file structure, the connection to the Rojo server crashes. However, the Rojo server itself in Visual Studio Code continues...
This would solve #161 and be an alternative to #169. There's a great API that loads models out of the content folder I didn't know about! ```lua game:GetObjects("rbxasset://models/AvatarContextMenu/AvatarContextArrow.rbxm").Parent = workspace...
Currently, I'm naming markdown files in my git project as `example.md.txt` in order to get Rojo to sync them into Studio as `StringValue` objects. This works pretty well, however, without...
I was trying to update my Rojo project (VSCode, I am aware that v6.0.0-rc.1 is still undergoing some work), and in the process of doing so I keep receiving the...
Implementing this, alongside plugin config, would unblock a lot of people and let them have custom workflows.
Enabling Two-Way Sync and then typing in any script causes this error in Studio. The .lua files in the Rojo project remain unchanged. ``` user_rojo.rbxm.Rojo.Plugin.ServeSession:192: attempt to call a nil...
It would be very useful to allow developers to disable syncing on certain parts of their project, for example, a large city within their game that is made of parts...
I encounter the following error when executing `rojo build` using Rojo 6.0.0-rc1 when my `src` folder contains a symlinked folder: ``` [ERROR] failed to query metadata of file `{...path}\src/shared\{symlinked_folder}` [ERROR]...
I am currently having this issue on Rojo 6.0.0 Release Candidate 4 synced with the VSC extension. This issue doesn't really affect anything, it just presents a rather annoying error...
Project files in Rojo are complicated. We can make them nicer with comments. We could: - use an ad hoc superset of JSON with comments - use JSON 5 (poor...