rojo
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Does not throw error for names with invalid characters
Forgive me if I missed it, but if you provide a name with an invalid character, there is no error provided and it says that the project is built successfully.
For example, name "Special: Character" in the project json would build an unopenable file "Special" but says that it builds successfully.
The expected behavior was build "Special_ Character.rblx" or some sort of error message indicating that these characters are not allowed. Not super important but I noticed after naming my game with special characters. <:^)
Are you using the VS Code extension? If not, this issue would be related to your system shell's shell or however you are quoting the arguments to the program.