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Scriptable Roblox multitool: Manipulate instances, model files, places, and assets on Roblox.com

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Differences from #40: * Adds `groupId` option * Simplifies the implementation

With Roblox making [breaking changes](https://devforum.roblox.com/t/ip-changes-invalidate-cookie/1700515/24) to how cookies are handled, and now that we have the addition of the Cloud API; I've (out of my frustration for the former causing...

https://developer.roblox.com/en-us/api-reference/function/Model/GetBoundingBox This is useful as a system I have relies on the bounding boxes of possible zones that it can allocate to create a grid with cells of the biggest...

enhancement

We compile our maps including our terrain to a model file using TerrainRegion instances. It would be great to be able to generate that TerrainRegion through our remodel script. We...

enhancement

It took me a few tries to figure out how to run the Lua files in the `examples` directory. I think some adjustments could have avoided this. I wonder if...

documentation

How can I get it to read the source of a script?

question

(on master) When I try to write models with packagelinks in them to files with `writeModelFile(model, "model.rbxm")` this happens: ![powershell_5ywKv9rSX9](https://user-images.githubusercontent.com/2924585/110295433-f44dc180-7fa5-11eb-9b05-20bd75a20203.png)

bug