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Non-euclidean Rubik's Cube Analogues

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I just asked [How to "move" or "traverse" the hyperbolic tessellation in MagicTile?](https://stackoverflow.com/questions/75173044/how-to-move-or-traverse-the-hyperbolic-tessellation-in-magictile) on StackOverflow, but not sure anyone is going to be able to handle that since it's so...

I'd love to make different turning circles on pre-existing tilings, but you have documented the format

Unsure how difficult this would be to implement, but being able to generate these tilings with more than one face type would definitely add a lot more interesting and potentially...

They have all sorts of problems. I guess I'm not surprised.

TNoodle scrambles a rubix cube by randomly shuffling cubies and then checking for solvability. This ensures a uniform distribution over solvable puzzles. It might be interesting if MagicTile had a...

The mac version should work, but I wanted to open this issue until I get confirmation from someone. We can track any problems that arise here. Update: Instructions for running...

Not a huge deal but irritating. I figure Mono is getting confused, and maybe there is something that can be done to avoid this.

I have a idea for the next big eSport (well, maybe not *big* eSport, but I would watch it). Imagine a puzzle with a huge number of faces (say 200...

Being able to put images on the faces would be interesting. This would not simply be a cosmetic change: [it actually changes how solving works](http://www.alchemistmatt.com/cube/rubikcenter.html) (both because it gives you...

Great software, would be really nice to have it on android, In the current version there is much use of key commands as well as mouse - with left &...