Roger Braun
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Roger Braun
You are right, I forgot that Axel caches textures. But it will still be hard if your coin sizes and player sizes are different. For example, a player image has...
I don't like XML, either, and I would never think about writing it by hand. Still I can come up with some reasons for XML in this case: 1. There...
BTW, Axel is a great framework! I really liked working with it and would have kept doing it if I could have found a way to fix the performance on...