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Server Keeps Crashing after Map Change Command

Open CloudEMPG opened this issue 1 year ago • 5 comments

Any ideas? My server keeps crashing after i try to use the "!map de_nuke" or whatever map command, the server goes into the loading screen of the map change, but does not even go that far to show what map it is supposed to load.

Console:

[Allies Chat][Cloud (1481337457)]: !map de_inferno Changelevel to de_inferno changelevel "de_inferno" CHostStateMgr::QueueNewRequest( Changelevel (de_inferno), 3 ) SV: CNetworkServerService::StartChangeLevel( (no landmark) ) Client 3 'Cloud' signon state SIGNONSTATE_FULL -> SIGNONSTATE_CHANGELEVEL HostStateRequest::Start(HSR_GAME): loop(levelload) id(3) addons() desc(Changelevel (de_inferno)) SwitchToLoop levelload requested: id [3] addons [] SV: IGameSystem::LoopDeactivateAllSystems { [S_API FAIL] Tried to access Steam interface SteamUtils010 before SteamAPI_Init succeeded. HO: IGameSystem::LoopDeactivateAllSystems { HO: } IGameSystem::LoopDeactivateAllSystems done SV: } IGameSystem::LoopDeactivateAllSystems done SourceTV[0] shutting down (non-relay) due to server disconnecting game. CHLTVServer::Shutdown CNetworkGameServerBase::SetServerState (ss_active -> ss_dead) SV: Server shutting down: NETWORK_DISCONNECT_LOOPDEACTIVATE (55) CNetworkGameServerBase::SetServerState (ss_active -> ss_dead) CPlayerVoiceListener::PostSpawnGroupUnload() CPlayerVoiceListener::PostSpawnGroupUnload() CPlayerVoiceListener::PostSpawnGroupUnload() CPlayerVoiceListener::PostSpawnGroupUnload() CPlayerVoiceListener::PostSpawnGroupUnload() CPlayerVoiceListener::PostSpawnGroupUnload() CPlayerVoiceListener::PostSpawnGroupUnload() CPlayerVoiceListener::PostSpawnGroupUnload() SV: CNetworkStringTableContainer::RemoveAllTables: removing 12 tables CL: CNetworkStringTableContainer::RemoveAllTables: removing 12 tables CPlayerVoiceListener::GameShutdown() SV: CGameRulesGameSystem::GameShutdown uninstalled game rules SV: CGameRules::CGameRules destructed

CloudEMPG avatar Oct 04 '24 10:10 CloudEMPG

Not every issue has been fixed yet in artifact 267, there will be an announcement in our discord server (probably will be fixed once #584 is shipped with the other changes)

KillStr3aK avatar Oct 04 '24 11:10 KillStr3aK

Not every issue has been fixed yet in artifact 267, there will be an announcement in our discord server (probably will be fixed once #584 is shipped with the other changes)

Where is your discord server invite link? :)

raszyniaczek avatar Oct 04 '24 15:10 raszyniaczek

Not every issue has been fixed yet in artifact 267, there will be an announcement in our discord server (probably will be fixed once #584 is shipped with the other changes)

Where is your discord server invite link? :)

https://discord.gg/QnHbQrj6

xLeviNx avatar Oct 05 '24 00:10 xLeviNx

Was this issue fixed with release #584? I ask because I continue to have this problem @KillStr3aK, I change the map and there are times when it crashes and the server restarts.

crashzk avatar Oct 26 '24 20:10 crashzk

Was this issue fixed with release #584? I ask because I continue to have this problem @KillStr3aK, I change the map and there are times when it crashes and the server restarts.

Might worth opening a new issue, if this is casued by something in the core we will take a look on it

KillStr3aK avatar Oct 27 '24 00:10 KillStr3aK