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About memory management and experience issues?

Open wisepmlin opened this issue 3 years ago • 4 comments

Rendering consumes resources, is there a way to manage resources? This way, the use of page interaction is very stuck and the experience is very poor! ! ! !

wisepmlin avatar Apr 05 '21 10:04 wisepmlin

Well you are running your application all at once? What do you suggest?

I have tested it with my applications and it works well for lots of screens and different apps performance may very. It only renders what is on the screen at one time.

I'm open to PRs for any improvements!

rodydavis avatar Apr 05 '21 13:04 rodydavis

Suggestions for one-time rendering of storyboard widgets, to improve the experience and ensure a smooth 60-pin preview! ! ! The suggestions are: Can you add grid rendering or on-screen rendering to the storyboard, mount and render widgets that fire in the grid of the screen, and uninstall widgets that leave the screen to improve the effective allocation of resources. For technical speculation, I wonder if it is feasible?

wisepmlin avatar Apr 06 '21 03:04 wisepmlin

Well currently it only renders what is in the viewport but I'm open to some improvements.

Memory management could be improved 👍🏼

rodydavis avatar Apr 06 '21 05:04 rodydavis

Great, looking forward to your new version

wisepmlin avatar Apr 06 '21 08:04 wisepmlin