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Arnold procedural not loading UsdSkel bound primitives correctly

Open chunkified opened this issue 6 years ago • 3 comments

When I load a USD with UsdSkel bound primitives, the primitives remain at the bind pose/origin.

chunkified avatar Apr 09 '19 17:04 chunkified

I'd rather not bake the skinning or flatten the USD file either.

chunkified avatar Apr 09 '19 17:04 chunkified

Hi, thanks for the report.

This is expected behavior since Walter 1.x procedural is using an old version of USD (v0.8.5). We are currently working on a major re-write of Walter that is working with USD 19.x, so we could support that. However it is not clear yet if our Arnold procedural will be updated for Walter 2.x.

frenchdog avatar Apr 11 '19 18:04 frenchdog

Thanks for getting back to me so quickly. No problem, I'll probably have a look modifying it then.

chunkified avatar Apr 23 '19 22:04 chunkified