talos
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Bugfix: Lag when moving nodes.
When moving node widget for routine, camera would move, but node would stay in place until the mouse is move manually to trigger touch dragged event.
Can you explain why you made the changes you made to try to solve this issue?
Changes on EmptyWindow and NodeWidget are mainly the part, that is related to solution. The other other changes, such as moving logic from routine app to nodebaord was done to keep app cleaner and move logic to were it belongs, which also made my work easier while fixing this bug.