Roberto Carlos
                                            Roberto Carlos
                                        
                                    @CrazyHackGUT Hello, thanks for answering. Full code here, with screenshots also with the JSON sent to the endpoint. ```c void get_player_info(int client) { GetClientName(client, g_players[client].name, sizeof(CSGOPanelUser::name)); GetClientAuthId(client, AuthId_SteamID64, g_players[client].steam_id, sizeof(CSGOPanelUser::steam_id));...
Also, as you can see, using another API testing tool like Insomnia and sending the same JSON to the endpoint as the plugin, it gives me a valid JSON response...
Hello @ErikMinekus , yes sure. I have attached a .txt file with the console output, and also there is the plugin source code: ```c public void OnClientAuthorized(int client, const char[]...
> Anyway, I don't recommend to use the FT232RL in bitbang because it is too slow programming the board. I understand that is not "recommended", but not everyone has the...
Yes, **I do understand that those programmers are waaaaaay faster than the FT232RL**! That's not the point here, it was just a suggestion because I would prefer sticking up with...
Having a similar issue #1935
Nada de especial, apercebi-me a meio que isto ocupa bastante tempo 😢 Não sei bem se é assim o formato que pretendias, mas pode ser útil para mais tarde.
Bump, need this.
Thanks for your quick answer. Shouldn't there be maybe a list with supported/tested boards?
It does not depend anymore yeah, you're right.