robotopia
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Combine existing elements to fun gameplay
- [x] limited resources
- [ ] different preprogrammed maps
- [x] different resources with different value
- [ ] take time to mine
- [ ] check distance to base
- [ ] towers
What's the idea behind "take time to mine"? By now, you can already set the turns required for the collector to collect.
It should take time to mine stuff. You can set cost per turn, but currently the available points get reset after every turn.
collectResource: () => ({
action: ['game:collector.collectResource'],
cost: 3
}),
Maybe I'm just too stupid to get that, but isn't the cost doing what is requested ? If you set that to like 3 it looks like the collection (mining) takes time
Now i get it, just tested it. 😉