blender-robotics-utils
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Set of utilities for exporting/controlling your robot in Blender
Currently, when setting the target to reach (or when using the drag and drop), the right part reaches the target as expected, but the left does not. We need to...
In #9 we added the possibility to publish rigs in `blender-robotics-utils` as soon as a change in the urdfs is made in `icub-models`. We should add the trigger also when...
The `urdfToBlender` script support for basic geometric shapes, unfortunately, Blender does not support natively boxes as primitive shapes, for now, all the `box` are imported as cubes, printing a warning....
The `visuomanip` rig seems missing the covers of the hands, probably this is due to the fact that we are not handling multiple meshes per link.
When we tried the panel on the real robot, we experienced several issues on some arm's joints triggering delta's greater than 5 degrees. On other joints like the one on...
We managed to control multiple parts of iCub, but for the moment we are controlling them sequentially. This may lead to discrepancies between the animation and the movements, also if...
It would be nice to add a trasparent rig that take the feedback from the current state of the robot in order to see discrepancies in the retargeting.
When trying ``` import yarp (or idyntree) ``` with Blender with python > 3.8, if you installed the bindings via conda you get this error: ``` Traceback (most recent call...
For what I recall (:D) changing `mode set` to `OBJECT` (` bpy.ops.object.mode_set(mode='OBJECT')`) is needed to save the changes made to the armature. While testing `urdfToBlender` w/ @randaz81 with Blender 4.x,...