Rubat

Results 435 comments of Rubat

>Hooks are created on every client, for every gmod_hands created. This is unnecessary. Because these directly relate to view models, only the client who owns the hands needs to care...

Like #4586 this can also be fixed simply by reading the note on FollowBone's page: https://wiki.facepunch.com/gmod/Entity:FollowBone

As I said above, you can run Entity:SetPredictable( true ) on the prop (child entity) to fix this.

What is this meat to achieve? How are people abusing this?

Same as #1298, this implementation does not have an effect live, which may be unwanted in case of things like hiding the tools/tabs for non admins only, which can happen...

Are you on MacOS 12 beta? I think it has some issues right now with the game.

M1 macs will not be supported regardless of this issue.

I don't know what I can do here without the actual exception that occurs. It's not the file paths as I initially suspected, looking at the code its normal for...

We have identified the problem, and it is CEF. Temporary "fix" would be to run the game with `-nochromium`, naturally HTML related things will no longer work such as the...

The solution would be have models use less materials. With the default model compiler models can only have 32 materials which is in line with `SetSubMaterial`'s max index.