Robin
Robin
This would be great
Would it not make sense to hide the lifestyles that are not accepted? Or will you do that once testing is done, just so it's easier to see them all...
Characters seem very unlikely to pick the new lifestyles over the vanilla ones. Likely because the magic trees don't have education traits. Personaly I think AI with Martial/Learning education should...
> > > > Magic lifestyles should be highlighted if player has magic_good traits, like the vanilla trees are if you have the corresponding education. > > Done Looks good...
Per @marchermans request, a separate issue.
Closing, as this has been completed for some time
> since we're using the conversion speed game rule to also affect genocide, it would be wise to note that in the conversion speed game rule text Fixed in 1499f96bfd1af02f125f5d9b59564321c773092e