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SQLite4Unity3d does not work when I build for x86 Windows standalone

Open Salbrox opened this issue 7 years ago • 3 comments

Hi there,

Hopefully you can help as its important that I solve this issue soon. When I build my unity project with SQLite4Unity3d for 64bit it works no problem but when building for 32bit x86 architecture my data simply does not load. I have the correct DLLs and have even tried it with the provided examples in your repo and it doesnt work with those either.

I need this to work in a 32bit build as I am building for a HoloLens (only supports 32bit) project that I need to work urgently. So any help on this matter is very much appreciated!

Salbrox avatar May 11 '18 18:05 Salbrox

because the sqlite3.dll in .../x86/ directory is built in AMD64 MACHINE

sp958857 avatar Oct 19 '18 09:10 sp958857

i think i figure out how to solve this: download the x86 dll from official website https://www.sqlite.org/2018/sqlite-dll-win32-x86-3250200.zip then replace the dll in this rep

sp958857 avatar Oct 19 '18 09:10 sp958857

Try to find dll and in Inspector set mark "Load on startup" and check ur settings its for x64: PaxEvT0 1 0W0Fj8u 1

Scal avatar Aug 09 '19 03:08 Scal